I got to play with making 3D base in Blender!
This is a fan concept based on Brandon Sanderson's novel Stormlight Archive. This is an Alethi orchard, which got probably 3 lines of description in book 3, but somehow it got stuck in my head, so I must concept it.
[Long version]
Besides the orchard description being stuck in my head and I'm trying to figure out what it looks like, I also have been wanting to visualize the landscape of Roshar better since doing the skyeel series. I read that Rosharan landscape is inspired and based on coral coast and tidal pools, and has rocky surface with no soil (except in Shinovar region). It was very easy to go Skittles on the orchard, and I kept trying to balance the rainbow out. I thought about what the bigger landscape with a field of this would look like with all the colors, or a game zone, and I thought it would be way too busy with no visual hierarchy for specific things to pop out into focus. That was then all the green grass came in.
The individual plants themselves also proved to be a lot of balls to juggle, and it was hard! However I am itching to try concepting a set of alien flora again to test out what I've learned from this experience. This set though, I based them first on the novel text of course, then added more of my own, then pulled the hues closer together for harmony.
Overall this was bigger than I thought it would be. Could I have not concepted the plants and just do the front and back view while keeping the foliage vague? Yeah probably, but I would have missed out on the opportunity to really work my brain on alien flora! I have no regrets, only new knowledge I can't wait to try out next time.